Service

Game Development Using Godot

We build your game in Godot to a written, fixed scope. AI tools guide parts of the work. Godot developers plan, test, fix and verify everything.

From $10K

Fixed scope. Paid in stages.

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What you get

A finished game, and everything behind it

  • A fixed scope agreed in writing before work starts
  • Payment in stages, each tied to a milestone defined up front and accepted by you
  • The full Godot project and source, builds for the agreed platforms, and a handover document
  • You own what we create for you once the project is paid in full
  • A 30-day defect period after delivery

$10K is the minimum project size. Third-party and open-source parts, including Godot and any licensed assets, keep their own licenses.

How we work

AI helps. People are accountable.

We do not hide that we use AI tools for parts of development. They speed up the work, and they are not a replacement for it: nobody can prompt a game into existence. People plan the work, test it, fix it and verify it at every milestone.

Not every project is accepted. We decide based on our workload and the specifications the game needs, and we tell you why when we decline.

How it works

Written, start to finish

  1. You apply with a written brief below.
  2. We reply within 3 business days with written questions, a decline, or a path to a proposal. Nothing is charged.
  3. We send a fixed-scope proposal with milestones and staged payments. You approve it before work starts.
  4. We build in stages. You accept each milestone as it is delivered.

If you have not yet planned the game, start with the Game Idea Consultation. Its $890 counts toward development if you hire us within 90 days of delivery.

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Your project

Write at least 600 characters. Describe the game, who it is for, and what a finished version looks like.

0 / 600 minimum