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Terms of Service

Last updated: 2026-10-06

These terms govern your use of this website and the services offered on it. The services are provided by Labinator, which is the contracting party. By applying for a service or engaging us, you agree to these terms.

How applying works

Every service starts with a written application. Nothing is charged when you apply. We reply within 3 business days with questions, an acceptance or a proposal, or a short decline. We do not accept every application, and may decline based on workload or the specifications required. We ask any questions in writing before we accept an application and before we request payment. Payment is arranged by invoice after acceptance.

Use of AI tools

We use AI tools to guide and speed up parts of our work. People plan, test, check and verify everything we deliver. AI alone cannot build or plan a game, and we do not present it as doing so.

Game Idea Consultation, Planning & Improvement ($890)

This is a written service delivered as a pack of Markdown files covering story, game design, scope, implementation details, market research, concept feasibility and risks. The clock starts when we accept your written brief and receive payment, and delivery takes two weeks from then. One written revision round is included, and must be requested within 7 days of delivery. It is not game development, and it does not guarantee that a game will succeed or sell. The $890 is credited in full toward a development project with us if you proceed within 90 days of delivery.

Godot AI Skills & Godot MCP with 2-hour live training ($1,490)

This service includes a set of Godot skill files, a configured Godot MCP server, one live two-hour session by video scheduled after payment, a recording of that session, 30 days of email support for setup problems, and 12 months of updates to the pack. You need an AI client you are licensed to use, and Godot installed. The pack is licensed to you alone for use in your own games, personal and commercial, and may not be redistributed or resold.

Game Development Using Godot (from $10K)

Development engagements begin at a $10,000 floor and are governed by a written scope and proposal agreed before work begins. Payment is made in stages tied to milestones that are defined in the proposal and accepted by you. Work outside the written scope, including features or changes requested after the project starts, is handled as a separate change order with its own price and timeline, agreed before we build it. Each build includes a 30-day defect period after delivery, during which we will correct anything that does not function as scoped. We do not provide open-ended hourly maintenance.

Ownership

You own what we create for you in a development engagement once the engagement is paid in full. Third-party and open-source components, including Godot and any licensed assets, keep their own licenses. Material produced with the help of AI tools may receive limited or no copyright protection in some jurisdictions, and we make no promise otherwise. The details are set out in the agreement for each engagement.

This website and our games

This website describes our games and services. Our games are provided under the terms of the stores that distribute them.

Contact

Questions about these terms? Use the contact form.

ConstructG

A game studio building its own games. Our first release is BoldChess.

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